Mwo nav alpha. You may. Mwo nav alpha

 
 You mayMwo nav alpha  MechWarrior Online > General Discussions > Topic Details

You are playing a game where 50-point alpha strikes are nothing exceptional. 36 comments. nav-alpha. Take Heat Containment and you can alpha it all. 5: 1. Feel clueless on where to start and find decent builds. What is MWO meaning in Navy Rank? 1 meaning of MWO abbreviation related to Navy Rank: Vote. I am now an assault backstabbing menace who can punish any lonely mech in the backlines, but also brawl with any single light mech. Assume the role of an elite MechWarrior, piloting powerful BattleMechs, fighting for supremacy over the Inner Sphere. Sometimes the best thing is to just rock out in your WANG in Mechwarrior Online!Build code: go with either the 20% velocity or 40% jam chance option. Then you pull back to cover, turn off stealth, let the heat and jam bar dissipate and you're good to go again. 0 - BETA view changelog Equipment menus in the Mechlab are now collapsable. . With 3LPL it's only a 39-pt alpha, and there is the ghost heat issue to manage. The effectivity of ECM and AMS can be even enhanced by the unlocking of specific skill nodes. 5 kph); even without MASC the difference isn't that big (117 for PXH vs. My workaround has been to copy/paste the desired armor value into the field. Hold one button for charge, then release the button for gauss rifles and hit the ppc button at the same time so both gauss and ppc will fire at the same time, hitting the same spot for max pinpoint damage. If you run MRM60 on a Quickdraw IV4 that's good alpha on a heavy. Pulse laser, 1x LRM20 + Artemis and 1 AMS, not to mention the BAP. A little tougher for new players. AC 20, 3 Large Pulse Lasers, Laser AMS, 4 tons ammo, Light 325 Engine, 7 Double Heatsinks, Light Ferro-Fibrous Armor. Huntsman (any), VGL-3 or VGL-A for 3xLRM15. Poke with the ER PPC and melt off their armor with the medium lasers. It's quite good with 4xLPL and ECM because the hardpoint mounts are so well-placed. 2HLL + 6ERML is a 75-point alpha. If you had read the linked item in my post, you would have found I am talking about an alternate build that can be put on the ANH-GZ(LGD) Clan Variant which. The roughneck is another great brawling mech, with better mounts than the orion. I put the rac5 on her but im a little disappointed. That also being said, ams ammo explodes, so if you don't have a safe place for it, that is a reason to go LAMS. Ah, that build is slower than snail slime and can barely put out enough damage to kill maybe one light and another assault, even assuming all rounds land on target. Seeing it in hindsight this build is trash. strong alphas and slower dissipation makes this build run pretty hot, but the lower heat from the gauss gives you the ability to keep on pressure. Uziel 2S is the fastest, but dual ballistic Bushwackers can get almost the same top speed and at 97 KPH the payload space is the same between the two. Tornado_XIII • 2 yr. Totally agree. Outreach HPG is a discussion hub for Mechwarrior Online and Mechwarror 5 Mercenaries, stompy robot games by PGI. Please consider donating to show your support and keep the site running. Personally I would prefer fleas over locust. Gotta watch the heat, though. 3 AtO instead of 2. MWO/Cauldron have almost finished adding mech quirks to all mech chassis both IS+Clan now! Omnimechs also get quirks on its individual torso part, not just Set-of-8 ! This plays like an entirely new game to me now, spending lots of. "All you need is a flea with a couple machine guns. Energy is low mounted on one arm, but the missiles are all grouped together very high by your cockpit. 2023-07-02: Added Solaris Maps: Caves, Jungle, Steiner Colosseum. The Marauder II Alpha is the best mech in the game. ALSO NOTE: Because MWO is playing 4D chess and considers AC-20 and LB 20-X AC to be different weapon groups, you can fire 2 LB 20-X AC and 1 AC-20 at the same time with no ghost heat. It has 2 Energy and 4 Missile hardpoints, and it's jumpjet compatible. One is denitely "Nav Alpha" for working on mechs and ideas for them outside of the game (google nav alpha mechbay), MechDb. it was too brawly for me. I am with you about the fonts! A little bigger and the colors on Black are nearly unreadable. The MWO Bot is a verified community discord bot that can keep you up to date with news from mwomercs. 2 in each arm to reduce the chance of gauss rifle explosions (transferring damage into side torsos) and out of CT/head into the ERPPC side torso so those are less likely to crit out on backstrikes. Hi guys, I'm looking to hear what builds people who own this hero have been running, especially the ones that aren't the following: 2 rac 5, 3 rac 2, 4 uac 2 (basically what all the content creators have made videos on). Warhammer Hero Black Widow - 4 torso ballistics, slightly lower mounted, but a 70t mech. Clan ATM had major changes, basically losing its IDF (Indirect Fire) mode, aka shoot over the hill. If you run MRM60 on a Quickdraw IV4 that's good alpha on a heavy. Plus I upped the SRM4s to SRM6s. those mechs can pretty much do any role, especially Timberwolf thanks to being omnimech. If you alpha once and wait a generous 4 seconds before firing again, you will have dissipated 9. MRMs are spread damage, so the alpha is not the same as pinpoint alpha. Officially it has a firepower of 40250 but thanks for the double heat-sinks this build (so far at least) can not overheat. Also traded 2 shots of the AC20 for UAC20s and 1 more DHS. I echo the 2 RAC5 bushwacker. Typically, MRM-heavy or exclusive mechs are ones with torso mounted missile hardpoints. com web site? Slow loading, not loading or invalid data?#mwo #mechwarrioronline #battletech Marauder II 4HP Build Showcase | Mechwarrior OnlineBuild : : WWE. Finally 3rd reason: There is at least 1 variant of the Stone Rhino, that most would want. IS LE and Clan XL have 2 crits per side, so can lose both sides. I have tried using an omnipod with only 2 energy hardpoints and it still happens, and also tried. Welcome to having "metaphorical egg-on-your-face" for the timebeing, 'Kirv Goldblade', as I happen to explicitly NOT be talking about the Stock Loadout for the ANH-GZ(LGD) at all. Add one ERMlas since the lab for some reason doesn't give me the same number of slots as the game. isengrim. com. PS you can put 5 ERML in the UAC20 one instead of 4 HML and that's pretty good too. I am with you about the fonts! A little bigger and the colors on Black are nearly unreadable. was not implemented. 70 damage alpha that you can fire multiple times in a row while having the mobility of a 50 tonner, it just destroys peopleon1-iic 45 alpha and 2. I would hesitate slightly to recommend that Mad Dog build if they are newer, simply for the rage-inducing factor of watching half your AC20 shots splat in to the terrain in front of you because 'holy fucking shit, is that mounted in my arm or in my godamned foot?!'The Splat Dog might be better, both for ease of use and teaching ghost heat management. So you can alpha your launchers at 50-100 m and open the armor on any Assault. MechDB takes precautions to ensure the security of your personal data. Pir 1 and the laser options are still good. 2HLL + 6ERML is a 75-point alpha. nav-alpha. MechWarrior Online > General Discussions > Topic Details. Smurfys was a revolutionary trailblazer that defined the baseline for what online mech builders should be like, but its age is really showing and old yeller might be on his last leg. Does anyone know how to add hand actuators in mwo. When I started playing last year I scoffed at the idea of remembering hitboxes because of all the mech chassis. nav-alpha. nav-alpha. Adder A builds. 5xERML. Also, during CS22, the Call-to-Arms feature for Competitive Play will be active - which allows teams to. Lich Emperor May 10, 2022 @ 7:35am. It will be cut to. LBX10 is crits, sure. Basic idea is a mostly brawler, can alpha everything with no ghost heat. Piranha Decadion PIR-D (L) Overview. So to clarify some points on ghost heat with this event: The way heat is handled in the event is your dissipation is set to 9999. For reference, a rough "average" match score is about 250 or so regardless of whether your PSR went up or down. Register now, and join us on our discord for more MWO goodness! And above all, enjoy the site!Hag/20. LBX10 is crits, sure. com Reply reply paladinchiro • There are sales on particular mechs every so often, I think right now Inner Sphere Heavy mechs are 50% off. ENERGY; Name Damage Heat Cooldown Duration Optimal Range Max Range Velocity DPS HPS DPH Slots Tons Health FactionThis version has 12DHS, but you can drop one more heatsink to upgrade your engine and/or jumpjets and the sustained output will still match the ERML build. Only bad thing it is Orion with not so good arms. Latest Updates. Despite this, no method of data transmission or storage is 100% secure. com]), but the disparity's not huge (even the brawlers are like 20 max DPS). ROTARY AC/5 and ROTARY AC/2. So you would take this mech and fight around left-hand corners using your right side as a huge damage soak. nav-alpha. 1 alphas before overheat and you can shoot two at cooldown forever ERPPCs are not really brawl weapons, though squirrels will flee after 1 or 2 hits to legs if they still can. A good brawler has good armor and the ability to run a high alpha with the ability to fire several times before cooling down. The other popular one is the 27W. ago. Great hard point positions, extra armor (bit like the urbie) to trade a few hits and still quite fast. ago. ago. The Flea 20 is one I bought recently (stealth armour). if you want Locust, I recommend the -1E with 6 Medium Lasers. A teammate got him with a medium laser before I could shoot again. If you have no clue what to do with a mech look up builds for it on grimmech until you get a good idea of what works and what dosent. they have merit and can contribute well under the right circumstances and in more organized play, but they are not the overall amazing support role bad players will. If they do land a hit with lasers or missiles moving will spread out the damage between your components. The CRB-20 has only 6 energy mounts, so it's not going to be a great push mech or brawler. implemented to make that variant possible to field. Clicking the up/down arrows to adjust the armor briefly opens the keypad, as does clicking on the numerical value itself. First I gotta say, I'm a filthy casual, I refuse to do homework in most games because I want to learn things organically. 2. Try to at least remember CT and ST hitboxes. Also, during CS22, the Call-to-Arms feature for Competitive Play. You can alpha that twice more or less back to back, 86 damage and 120kph to reposition. The case module is used for when you have an ammo explosion or if a gauss explodes, it prevents the damage from spreading to other parts of the mech. isengrim. The MWO Bot is a verified community discord bot that can keep you up to date with news from mwomercs. A listing of all mechs in the database. Been working on this for a bit, and I wanted to share with you all the stats and quirks for the new variants coming in the 2023 Rewards Program! To check your eligibility status for the rewards - CHECK HERE. #mwo #mechwarrioronline #battletech Marauder II 4HP Build Showcase | Mechwarrior OnlineBuild : : WWE. 32 dps (max cooldown) looks good before skills, but 40% jam chance feels a lot stronger in games. Then Again. After that, the Ambush is my next-favorite, and when combined with the Manul you can make the "pay-to-win" laservomit Sun Spider. Engine: Clan XL 170. )Now I’ve tried sticking a pair of heavy ppcs in the shoulders and an ultra ac 5 in the arm but it runs incredibly hot for my taste. Crusader 5K and 6T also have amazing mounts and jump jets, making for very easy poptarting as well as room to spam SRMs or small lasers to help if you get pushed. com (Tierlist S thru A are completed and updated with all new mechs and such. Matchmaking is being done +/- 2 Tiers of your own. Though, frankly, the "best" Sun Spider right now is the SNS-D with 4xAC2. SHS now raise your heat cap higher than DHS. Fast at baseline plus 140+ with masc. Yo! I play with heavy lasers quite a bit. Currently loving my 4P, I am running: XL275 (max) with a double HS 6 MPLs in the shoulder mount 7 more double HSs throughout I have maxed the skill points out I have maxed the armor out I have 2. Its mounts are a bit low-slung so you can't hill hump very well, and they are on both sides of the mech so you can't cleanly side-peek either. MRMs also come in different sizes--10,20,30, or 40. MechDBOur integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. 5 (34. With 3LPL it's only a 39-pt alpha, and there is the ghost heat issue to manage. Car repair fund: Online Mech Build: towards just the dual HAG20 version for simplicity, but the one with the ERLL thrown in too looks pretty solid. MAD II Alpha has the very hot 2 Heavy PPC/ MRM 60 combo, which dumps 90 damage on a target with super high mounts. Most of the other variants have slightly better peak DPS (like some of the guassvomit [mwo. CRD-6T is great for up close and personal engagements with 2SNPPC and sml. A single JJ can sometimes make the difference between getting your missiles to clear low obstructions, especially the arm mounted launchers. 2xLGauss Hunchback Gridiron may be about the best you can get for medium gauss sniper. EG for Marauder II 4A (LFE 350): + More heatsinks than the Stalker, higher alpha, less heat per alpha, less laser duration, Jump Jet, more armor, similar speed to the Stalker. You can do all that with a Thunderbolt 10SE, but only at reasonable firepower: If you're running IS heavies, you'll want to drop some speed to pick up better firepower. max vent calibration and lift speed, though they're. com ). Pretty much as the title says, I am a new player who just made it to tier 3 today, and I'd like to experiment with different builds, but it's pretty difficult because I could not find any list online about how many of each weapons I can fire simultaneously without encountering any ghost heat (or even how much ghost heat can I expect by running over said limit). My DWF-C is not unique but so far it proven a ball-buster: 2x cLRM-20s +Artemis 4x cL-Lasers Have trouble with closely circling lights but a single 4-lasers hit enough to drive them away (to bad it is harder to done than say oftentimes). . The alternative would probably be something like this: bl-7-knt-l [mwo. Also, during CS22, the Call-to-Arms feature for Competitive Play. a 245 standard (79. For the total number of mech chassis, this below website is slightly stronger (still need to manually count this though):AS7-D-DC. Don't do it unless you have absolutely no other choice. NotFrankZappaToday • 8 mo. sorry for the long absence, MechDB is back with an all-new 2. ER PPC — 10 Damage each — GHSL = 2 — 20 Damage Limit ( But actually runs Severely Hot compared to the others, which is a tradeoff for the Range it has, and renders it rarely usable in Brawl-type fights!) I. Find a good spot and just spam click enemies. Register now, and join us on our discord for more MWO goodness! And. I've also suggested just changing things so that all Clan ACs are the same amount of slots as their AC counterparts since we will never see ammo switching in MWO (theory reason why they are one slot more than standard ACs). How we got from Before to After mech layout, as below: 1. CLAN AUTOCANNON 10. Might be a dumb question, but is there a place to find (L) variant hardpoints quirks etc? I joined in 2020 so am not familiar with many Loyalty variants. Choose your engagements wisely (ie, bully isolated mechs and keep the enemy guessing where you will be in the next second) and you will be the bane of the red team. Wonder if any old timers are still on here? HBizzle trying to get back into the game. Some say that is a failure but I say that is character" or some such. nav-alpha. I recently purchased the Cyclops sleipnir because I saw many on various sites saying it was good. When you do get into midrange stop PPCs or chain fire them. The INC 5 can do 2xHLL 4xLMGs while moving at 146-153kph depending on if. Swapped out my brawler Scorch for brawler Direwolf C. 0 website. Also, during CS22, the Call-to-Arms feature for Competitive Play. nav. Many Units both competitive and casual recruit out of the MWO Comp Discord server which can be found here: ReplySniper Heavies: The Warhammer 6R is a classic, and it can mount 2 light gauss and 2 erppc. Thanks to Exilyth for the OP, I just copied the list he compiled and added some steam formatting. Keep in mind grimmech does have some very very old builds that might not be as optimal any more either due to meta or quirk changes thought on the madcat B (assuming thats what you bough) I cant think of. My experience, and I have a lot of it, is that what works today may not work tomorrow and what. Vulcan 5s-max engine plus tweak+masc does 170kph. I drop the medium laser entirely, as it doesn't contribute very much to the build's alpha and is kind of cumbersome to use with ppcs, and is a pretty heavy detriment to the build's sustained dps (replace it with a heat sink), which I believe to be it's strong suit. nav-alpha. so the game has depth and lasting power. The Clans had fewer mechs in a battle group, but better. The high torso mounts and small hill-peeking profile also means you can expose minimal part of your mech while getting both ERPPC's down range. The XL is terrible for getting you killed early but the cent is fairly XL friendly and you really need the extra speed to get in, mess things up, and get out. Fleas are small and fast so hopefully the enemy will outright miss. com? Back to top #12 martian. Outreach HPG is a discussion hub for Mechwarrior Online and Mechwarror 5 Mercenaries, stompy robot…For example The wlf-2 largely does the roll just flat out better without ecm with ~20-30 kph faster, almost the same armor, smaller size, more agility and its going to alpha ~2 more times before reaching the heat limit. Title. by Affectionate-Fig-394. Gained 0. Or on mwo. So the Double heatsink build dissipates more heat per second but will overheat in 3. (slightly faster too) With minor trigger discipline it has no heat issues. HAG50 looks nice too, but the slightly different cooldown will be annoying, and the longer burst of the HAG30 might make pop tarting more difficult. d) Voila! You can now see which mech chassis/variant has the HSL quirks you are looking for! Note: Some of this OLD MechDB website HSL data had been contaminated with early 2021 Cauldron HSL changes. I want to ask about the VPR-F and AS7-K3 builds. 42 H/s. Atlas D used to be the tankiest, but the cauldron homogenized all variants' defensive stats. not enough to have a really significant effect on your 'Mech. 3 AtO instead of 2. Unfortunately with the decline of player base and it being more and more outdated over time, I fear it’s finally been taken down. u/Alias_Mortis. 5% heat for 3% pulse laser duration and 10% cooldown, definitely seems worth. My current statistically best medium is a 6 MPL Nova. Downgrading to LB-10X and adding a couple of cERMLs will give you less alpha, but more sustainability (3. cou-prime [mwo. Grimmechs has a decent list. Yes, every UAC can fire faster than its recycle time, unless it jams. Tonnage rounding behavior in Mechlab has been altered to be less confusing for the final ton. com and in-game events, and also has commands to pull data from The Jarl's List ( leaderboard. MRMs also come in different sizes--10,20,30, or 40. com and in-game events, and also has commands to pull data from The Jarl's List ( leaderboard. found a build online for it but haven't tried it. There is no denying it is a strong mech, but doomsaying over a high alpha is just wrong. For the record, my previous go-to 'mech was the Blackjack BJ-1 with a superstock AC/2 build, here is the build I've been using on the Panther: How do you Panther?Quintessa-K • 10 mo. PGI could rake in a little more or maybe a lot of money from selling Phoenix or Founders due to the buffs and exclusivity of these mechs. Member. Fire+hide. Armor is allocated by points, not by weight. Works decently. By the way, should you wish to quickly get up to speed with the numerous changes since April 2021 (aka Cauldron patches), you can read this thread as. For mid-range energy builds, I like to have a higher alpha strike. 36 comments. Clicking the up/down arrows to adjust the armor briefly opens the keypad, as does clicking on the numerical value itself. Can’t find any meta lists featuring an Atlas brawl build (I mean come on, at least feature it in F tier ;. Omni builds are fine, but need to use the CT for obvious reasons. The overhaul of nav-alpha is sexy though. Better for the Eyes. Owned the Atlas Kraken for quite a while now. It has ECM, HSL +1 for LPPC, and can carry a pair of machineguns for close combat. I think some of those mechs may be challenging to do well in if we are excluding clan mechs and weapons with ammo. The lppcs and mrm10s feels the best so far, the one lpl match I had was really good too, but I don't see much of a reason to use it on the shadowhawk rather than the giga quirked wolverine (high mounts yes, but much better. MRM30 and 7 stalls might be an option, but I’m not sure it’s actually good. Build #2: Nova with 2xHLL + 4xHML (Mean big alpha that gets you up to 85% Heat Capacity, but needs time to hide+cool) This build can be rushed when mech runs hot. No general chat to ask technical questions and such about our mechs, unbalanced matchmaking, EU player sent to Oceania server (yay 200+ ping. com ). After saving a build, the saved variant will appear in the page title and browser history. Fun answer: If we have to keep the highly predictable map voting faux feature that unnecessarily draws out the loading time, then allow us to gamble c-bills and MC on what map and mode wins the vote. 4. "August free mech launched, Incubus INC-5 (C) with polygon pattern. isengrim. For mid-range energy builds, I like to have a higher alpha strike. Night star 10P - can do 4 arm mounted RAC2s, with quite high arms, one of the best RAC builds out there. org) and ‘mech builds from MechDB ( mwo. Strats: Runs cool, can detect and target ECM mechs, de-active enemy stealth units with FAST firing 2x Light PPCs, help protect friendly units with AMS, and support scouts with 2x LRM 15's. Yeah OK you have to stare for a split second, but Jesus you're in a 35 ton Light. If you want machine guns the MLX-G with 8 MG and 4 Heavy Small Lasers, or 4 Small Pulse Lasers is your friend. Usually either 3 PPC (or 3 LPL) + 10 ERuL for trades or 2 LPL+6SPL+6ERuL for brawls, the latter being my favorite build by far. 92 (16. 1b ) For the Clan side, you can also choose one (1) bigger ballistic weapon, and a battery of medium or even ER-SML lasers. Anything that reduces cooldown, jam chance, or jam duration time makes the mech that much stronger with that armament. 0 would be back up soon!)Lasers suck is a horrible take to the point that I just don’t know how you could ever even consider it, you stripped legs AND TORSO before an entirely empty arm, XL engines are perfectly viable on brawlers and skirmishing lights, and your SRM snub build has almost no ammo to the point where you might as well drop the srms and go dual snubs. Even in an Atlas or an Annihilator, that armor can go away in the blink of an eye with just 3 people shooting you with 80+ damage alpha strikes. If stare time concerns you, swap things around a little for a brace of cMPLs for still slightly better sustain and even more damage than the LB-20X. Purchase: Account - Platinum Upgrade - New Avatar - Archives - No-Ads - New Username - Donate on Patreon - Banner Advertisement - Smilie - Stick Thread - Gift Cert. Spent the rest of the match chasing fights that were over before I got there. 135 damage in 10 secs + skilltree helps a lot because loads of DHS. The MWO Bot is a verified community discord bot that can keep you up to date with news from mwomercs. So a Clan medium mech can definitely field a larger ballistic weapon +. Well, MRMs are only Inner Sphere tech so you can't use a Clan mech. Good armor for a medium as well. How in the name of *** would anyone manage to pop at least 4 of these with at least one+ med into a center point on a mech and keep firing said things over and over without overheating? Just had a match one mech clearly had 4 large lazers plus something else and kept firing them non stop and never A: overheated / B: killed himself due to heat. AC 20, 4 Medium Lasers, MRM 40, Laser AMS, Light 325 Engine, 4 tons of ammo for MRM and 4 tons for AC 20, 7. Can also be refitted as a MRM60 brawler. MechWarrior Online. I wish they'd swap out the 10% missile cooldown on Scorch for a 5%. But the PXH-7s has many advantages: The Phoenix Hawk is faster/more agile with MASC (143 kph vs. ERLL builds with it are not worthwhile. One mech that I think can be safely suggested is the Mad Cat MK II B - you will need to refit its weapons, but built properly it's very effective both when. Back to topThe current even that gives 4 free Hero mechs is coming to an end and I want an LRM boat, I have yet to claim my Heavy or Assault mech, are there any LRM boats in the Heavy or Assault class I could pick?About Us. LRM 90 Nova Cat. com] built off it's quirk as linked, which leaves it extremely cool running (pull out some heatsinks and/or cockpit armor if you want AMS, BAP, or a bigger TC), or upgrade to 6 medium pulses, dropping the engine to 295, and stripping out several other pieces to make up the tonnage. Generally Gauss without lasers for backup is going to feel pretty under-gunned on a medium. The MWO Bot is a verified community discord bot that can keep you up to date with news from mwomercs. Is anyone else having issues using the mwo. This change, popularised the 3 SNPPCs and AC20 pinpoint combo we see in many of the short range brawler reference builds today. I got the platinum pack, and am looking for recommendations for the Adder A. Gator_the_angry_pimp • 13 days ago. Battlemaster with a 400 engine and speed tweak can do 87. Last edited by The Fifth Horseman ; May 10 @ 12:49am. Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. But perhaps there could be one variant that was even more tanky. Large X pulses feel like they really need a buff, their DPS is only barely above a normal large pulse laser. Warhammer 9D- 400 engine plus tweak goes 105kph. Downgrading to LB-10X and adding a couple of cERMLs will give you less alpha, but more sustainability (3. The CRB-20 has only 6 energy mounts, so it's not going to. 1. Yeah been getting a kill or two per game, 1-2 KMDD's and hitting near 500 damage per game. 310m, w/ full range tree)I think medium mechs are a good starting point for beginners to get use to the movement system and weaponry of mechwarrior. Victor 9B- AC/20; 2 x SRM 4; 2 Medium lasers light Engine Jumpjets are important as an ambusher. Night star 10P - can do 4 arm mounted RAC2s, with quite high arms, one of the best RAC builds out there. nav-alpha. Most folks use 300-engine or at most 325-engine for more weapons though). com). isengrim. tehwubbles • 10 mo. Simple yet effective. ENERGY; Name Damage Heat Cooldown Duration Optimal Range Max Range Velocity DPS HPS DPH Slots Tons Health Faction The full speed brawler build with MASC is a pseudo light mech that goes 118kph forward and 70 backwards, so it can reposition as a pretty devastating flanker or someone to support scouting lights. 5 (34. 17K subscribers in the OutreachHPG community. Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. com ). Most popular community and official content for the past week. Mystlynx has such weird hitboxes that it is still hard to kill if u use jj smashing (both mg and srm variant are good). SRM6's and MRM10's take up the same number of slots. You really do not have to care about losing 1 point of leg armor in the drop zone. Mixed loadouts are not very useful. A bigger AC is actually better for this than two LB10's. He also regularly updates it with announced mechs, so mechs that haven’t even been introduced are on there for theory crafting. EZ farming. edit bw or 6r can go 2erppc+2lightgauss alpha This build is probably the best for the current meta indeed. alpha. most mechs eat one point blank alpha from behind and die. 0) - Firing 5 or more applies a large penalty. HNT-PA: 4xSRM6 on the torsos, medium pulse lasers on the arms. 135 damage in 10 secs + skilltree helps a lot because loads of DHS. Try to avoid trading with alpha builds. - Donations! SA Forums - Something Awful - Search the Forums - User Control Panel - Private MessagesPrivate Messages -Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. com shows a internal damage of 0. 68 (4x2. There are some ridiculously well-quirked IS mechs for this!The MWO Bot is a verified community discord bot that can keep you up to date with news from mwomercs. Crusader 5K and 6T also have amazing mounts and jump jets, making for very easy poptarting as well as room to spam SRMs or small lasers to help if you get pushed. . Register now, and join us on our discord for more MWO goodness! And. I. 5ton ammo by shaving armor from head/arm/legs. For Mediums, an underutilized option is the Phoenix Hawk 1B (PXH-1B). The KFX-PR, COM-TDK, UM-K9, UM-R80 and WLF-GR mechs are also great, but since they are only available for MC I excluded them from the list (though the UM-R80 will be released for C-Bills later, I suppose). I also do well with a 4 HML ECM Ice Ferret. ENERGY; Name Damage Heat Cooldown Duration Optimal Range Max Range Velocity DPS HPS DPH Slots Tons Health Faction ENERGY; Name Damage Heat Cooldown Duration Optimal Range Max Range Velocity DPS HPS DPH Slots Tons Health Faction High mounts, high alpha, great armor and hitboxes. But that's not to say that you can't make builds with multiple weapons system that actually are effective. Omni builds are fine, but need to use the CT for obvious reasons. This will be a bit awkward. - Donations! SA Forums - Something AwfulSomething Awful -Every 'Mech in MWO can mount at least one AMS, some 'Mechs can carry up to four AMS systems. The Marauder II Alpha is the best mech in the game. Mech-nav still didn't have quirks listed for the last mech released (Dervish) but is otherwise current I think. Thanks for the advice/idea! EDIT: It does work! Thank you so much! Now i just need to convince some unit-mates to give me build links for every Crusader :)no worries. Things that are working: - Browse (mechs and equipment. X-pulses seem work better for more maneuverable mechs that can flank the enemy or avoid drawing fire, so only really work well on specific mechs. delete :: MechWarrior Online General Discussions. com and in-game events, and also has commands to pull data from The Jarl's List (leaderboard. We see our leopard land side by side by the Union we are going to protect which unloads another lance with mechs to fight off the opposing Union dropship and its enemy leopard with its set of mech lances. But I do fairly well in it and have fun. © Valve Corporation. com ). Missing Info (But hey, this is Alpha version, to be expected!): ~Jump Jet info ~I wish that the Mech Table View 's right hand side also shows the mech quirks, that would be very useful!This is an old debate. First guy was a heavy. Big structure quirks and can equip masc Got it as my free hero from the loot bag event thing last month, and i had my eye on it for awhile. Less Armor = Less Survivability. Started MWO recently and got in love with Kaiju back in MW5, and definitely want to learn how to Assaults with him. It feels pretty pathetic when i know i might instead just use some clan GIGA ALPHA laser vomit and do million times more damage in single exposure. I'm partial to skirmishing at medium range. Click here for [Profile] in MWO: You can slice+dice the mechs, sorting them to your heart's content! Do have fun with this data sorting! (I myself like to do this sort of thingy too!) 2. Bushwhacker X1, three torso mounts, and a narrow front profile. High mobility is a huge plus when playing with heavy lasers. Its mounts are a bit low-slung so you can't hill hump very well, and they are on both sides of the mech so you can't cleanly side-peek either. meaning 360meters is. NotFrankZappaToday • 8 mo. SHC-MI right arm has ammo quirk that really helps as well as the heat and range quirks from the left arm. Whether you need help with entry level mech builds, would like to share your own creations, or wish to have a discussion about game mechanics, we've been the primary unofficial MW:O community since 2012. . MechWarrior Online > General Discussions > Topic Details. Military,. Ftn Tons Chassis Variant BuildName Loadout Engine BuildLink Range Clan: 35One suggestion from me, The PHX-2 [mwo. The others are mostly ballistic focussed, which is kind of a hard sell on a 45 tonner. All trademarks are property of their respective owners in the US and other countries. 0 - BETA view changelogEquipment menus in the Mechlab are now collapsable. You can do all that with a Thunderbolt 10SE, but only at reasonable firepower: If you're running IS heavies, you'll want to drop some speed to pick up better firepower. If you want to get 60+ alpha the nightgyr with quad atm12s is the way to go. Which of the hero mechs do you recommend to arm with SNPPC, pulse lasers, machine guns or SRMs?So I picked up the Nanuq as my Hero Mech during the event, and I'm looking for more builds to run on it, or with Warhawks in general. Those 2 center torso mounts are only a small amount above the highest arm mounts. Just wanted to say, tried out the Awesome. ALSO NOTE: Another viable build I have found is scaling down to a Standard Engine 290 and fitting dual HGauss plus AC-20. I will. IS mechs don't have omni tech at least for now, but Warhammer has lots of different hardpoints to pack enough firepower. but smurfy still had a lot of mech and weapon stats (likely out of date) that mechdb hasnt really implemented yet.